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Exhibit Information
Exhibit Information
6F Design+Arts Campus
GABE MERCADO
Unraveling Baguio’s Inner Tapestry: A Psychogeographical Exploration Through Sensory Encounters
Through unscripted walks – a team of artists and explorers with experience in psychogeography, sound art, photography, performance, knitting, design, architecture, and poetry will guide the exploration.
NICE BUENAVENTURA AND COSTANTINO ZICARELLI
Polymer & Palm: Excerpts of the Tropikalye Index
An online index of photographs and text highlighting the accidental intersections of contemporary Philippine aesthetics and the everyday from the vantage point of the street. It is a portmanteau of the words “tropical” and the Tagalized Spanish “kalye”.
RJ FERNANDEZ
Nightingales
An observational documentary video of three Filipino nurses from East Sussex that shows their daily life, as well their horticultural activities as they learn to grow food in a community garden.
AKIRA WATANABE
Surreal Portraits
A photography exhibition on experimental, creative and surreal portraiture.
DANIELLE CUSI
Ang Paglipad ng Saranggola sa Aplaya
An unrealized film about friendship set in Oriental Mindoro. Diane spends her annual summer breaks with her grandmother, and she learns that her friend Rosie had sacrificed to support her family by living far away to work as a domestic helper.
EARL MARQUEZ
PXXXXXXPORN.JPEG
An AR exhibition about the system of consuming poverty porn contents made by content creators. This is to raise awareness and knowledge among young adult netizens.
GELA MAE C. GAMIL
Hustlers
A platform for freelance physical laborers – such as an electrician, locksmith, carpenter, or welder – to connect with clients through a phone app for home and related services. The recruitment process would be done through TESDA.
LIEZL ANNE NIERVES, GLAEOR MAGNE DOMINGUEZ, MARIANA JULIAN BERNAL WITH FACULTY MENTOR ALEJANDRO HECTOR REYES
PROJECT C.H.A.R.L.I.E (Computerized Hotel Assessment Responder and Learning Intelligence Engine)
A primary virtual entity of innovation designed for hotel guests. It learns guests’ profiles, observes behavior, and remembers preferences for products and services that a hotel’s facilities are capable of providing.
JONAS ROQUE
StuDen,Site
A website platform for up to date, verified, affordable housing options in the vicinity of Taft. It simplifies the search process by providing necessary details about amenities, nearby facilities, and pricing.
BRIAN ILUSTRISIMO RAZON
Gender Reveal
A multimedia exhibition which aims to explore the intricacies of human gender, celebrate the art of drag, and promote gender equality.
6F LRC Design+Arts Campus
MICHAEL VEA
CURIOUS: Spotlight on Filipino Sign Language Literature
The project focuses on integrating FSL Literature within the landscape of Philippine literary arts through a pioneering creative signing workshop and an exhibition featuring works from five Deaf literary fellows.
12F Design+Arts Campus
MIKAYLA TEODORO AND BENJOR CATINDIG
Developing Puppetry in the Philippines
The project aims to introduce new puppetry arts to turn the country into a puppetry hub in Southeast Asia. Advanced mechanisms in puppetry are explored and local puppet makers trained to create complex puppet joints.
LYRA GARCELLANO
STAKEHOLDING: CHAPTER 1, A Developing Tabletop Game
The game proposes discussions and conversations that take off from philosophical queries, such as: How do we design a new art world? How can we chart our journey? How can we be mobile in that path? What do we do when we collide with other worlds/communities – do we occupy and conquer or do we cooperate and collaborate?
ASIA ENTICO
Hugo: A Smart Pillow for Self-Regulation
A non-invasive, non-pharmacological device that stimulates the vagus nerve through vibrations. Stimulating the vagus nerve helps regulate most of our bodily functions & bring our nervous system back to a zone of safety.
PIA MAGHIRANG
Biyahe: Design of a Board Game for Visual Impaired Filipinos
A game for therapy sessions of children who are visually impaired.
JAMILA CLARISSE SAN, MARY JULIANNE CAPISTRANO, MARY JOY VELARDE, ALFRED ALAVAR AND NICUS VILLALUNA
The Kid in Me
An interactive book that delves into the phenomenon of the inner child. Meant for young passionate creatives, this takes them on a step-by-step journey of self-development through AR feature illustrations, a website where the digital copy is embedded, and related multimedia collaterals.
CAMILLE JAY PINTON
Project Noir
A project that commits to address environmental and social challenges in the Philippine fashion industry as champions of sustainability through a curated collection of clothing that embodies this at every stage of its production process and narrative.
LOUISA RAY CAGALINGAN
Designing Space for Bram Stoker’s “Dracula” and Ryan Jacobson’s “Can you Survive Dracula”
The designer aims to allow the audience to explore their dark side and satisfy their curiosity by acting as the main character, Jonathan Harker. The staging of the exhibition is significant since Dracula still remains popular in contemporary times.
XANDRIX ANTASO CORPUS JR.
The Local Identity
An open service directory that brings together emerging creative practitioners. It serves as a comprehensive catalog for quality service at fair rates through an accessible app platform.
VERONICA LANDIG
Everglow Art Retreats
A fully inclusive yoga and art center that focuses on bridging the gap between the desire to move, create, and dive deep into it. Movement through dance and theater combined with simple yoga sequences is introduced as play.
HiFi Campus
ERROL P. BALCOS
Baluy Manghagdaway: A Functional Installation Art Created in Collaboration with the Umayamnon Community of Barangay Lambagan, Mandahican And Mandang, Municipality of Cabanglasan
The visual artist advocates for the rights of corn gleaners through functional public art. Must public art such as installations be situated in parks in urban areas? If indeed installations can be exhibited in remote areas such as corn farms, can it be made functional and livable for the Umayamnon? Can it be replicated among other communities of gleaners in Bukidnon?
ISSAY RODRIGUEZ
Cosmic Garden
The project asks: How can the synergy of art and agriculture 4.0 technologies drive innovation towards positive outcomes rather than instilling fear? Inspired by the phrase, “as above, so below”, the artist aims to evoke the intricate relationship between the universe and earthly gardens, exploring it through the unique perspective of bees.
JONAS ROQUE, SHANE MARIELLE FIGUERRA, CHARLES CEDRIC QUIANZON, JOHN PATRICK PASCUA, AND MARIA ABIGAIL USON
Ballpark (Benilde All-Purpose Parking)
A design project of a creative parking facility that promotes green mobility.